Perch is a project which is centered around the emotion and experience of a treehouse,
focusing on escape and removal from the everyday.
While conducting research for Perch, I noticed an opportunity to implement the ideals
and experiences of a treehouse in a bustling urban environment
where many underutilized spaces exist near places we visit daily.
Based on observations and peer conversations, ideation began surrounding hiding and escape as well as adventure
and exploration in seemingly ordinary or mundane spaces. These discussions lead toward
an encompassing structure that provides both security and isolation
while still giving the user a vantage point to observe and experience the world around them.
The final concept for Perch consists of a base chair shell with contoured weatherproof cushions
lining its interior that add to user comfort as well as sound isolation from external chaos. Depending on location,
the base shell can be set atop aluminum legs, a ladder structure, or wood legs for indoor use.
Accompanying the final installation is a holistic advertising campaign consisting of local indicators directing to nearby
Perch spaces, as well as posters designed as subtle maps to these urban escapes. These indicators add to the sense
of discovery and adventure drawn from the experience of a traditional treehouse.